Kiran is a senior member of the technical staff at Sandia National Laboratories, in the machine intelligence group. His research has been marked by extensive interdisciplinary efforts that bring together the social and computational sciences, and his work revolves around the question of social influence, whether in linguistic behavior, information diffusion, attitude change, or behavior diffusion. He has experience with developing online experiments (using the Controlled, Large Online Social Experimentation platform) to study these topics. Recently, he has been investigating games—from massively multiplayer online games to board games—as a means to study global conflict. Kiran has a background in artificial intelligence, multi-agent systems, and computational social science. He holds an MS and PhD in computer science from the University of Illinois at Urbana-Champaign.
I am most excited to work on projects that… can shed light on social behavior.
I’m looking for partners that can help me… develop and deploy games to study global conflict and nonproliferation.
A moment when I felt most inspired in my work was… when I saw the power of games to excite and inform individuals.
Innovations in my field that I am most excited to work on… are the ability to study, reach out, and inform people of all cultures and backgrounds through games on the internet.